The GAME OF LIFE originated from Agata's departure from traditional Sadu patterns, opting for a mathematical approach using Conway's Game of Life algorithm, generating intricate patterns through cellular automaton rules.

The GAME OF LIFE was born as a part of research into traditional Sadu patterns, developed by Arabian nomads. Sadu weaving, often a very simple juxtaposition of positive and negative elements, uses compositional and semantic conventions that govern the pattern-making, yet leaves some room for the weaver's imagination. Staying away from the traditional rules of composition, Agata decided to explore a more mathematical approach based on the cellular automaton algorithm developed in 1970 by mathematician John Horton Conway. The algorithm, known as "Conway's Game of Life," is based on transformations (generations) that transform the original input state using a simple set of rules that govern the "life" and "death" of cells. The rules, applied to the results of the previous transformation, lead to the emergence of intricate yet visually coherent patterns.

GAME OF LIFE / generations will be featured at the UAE Designer Exhibition, supported by Dubai Culture & Arts Authority (Dubai Culture)